A new prank makes a clown laugh.
This was a weekly challenge around the question "What makes a clown laugh".
A difficult subject because a clown is funny.
So the scene must have some funny elements, why the clown is laughing.
And that is difficul!
Keeping it simple but interresting.
I had the intentions to have some street reflection is the window glass using a HDRI.
But difficult in execution and increasing render times.
Point is, if you try to make things realistic.
Everything must be realistic.
And realism is very, very difficult.
The shop facade based on reference photos. A lot of time spent on the lighting conditions. The render was done in Cycles.
And to speed up the development I used a lot of objects from different projects.
And it also helps if your previous projects where left in a reusable state.
Applying objects containing lights and junk doesn't help.
Or missing texture maps.
Also the organization of containers is handy.
But not available in projects before 2.80.